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November 21, 2023

A Glimpse of the Future at Meta

A few weeks ago, we were invited to Menlo Park, California, to attend the Meta Connect event as partners. 🤩 Oh, what Artificial Intelligence (AI) and Mixed Reality (MR) prowess we witnessed…

Following the recent release of the Quest 3, we noticed many people didn’t quite understand the hype. What’s it gonna bring to the table, exactly? Well, we assure you: there’s plenty to be excited about.

To show you what we mean, we thought we’d answer some of the recurring questions we’ve seen. So, without further ado… let’s dive right in!

What’s new at Meta?

There was so much happening all at once at Meta Connect — here are some of the highlights.

First, the open source large language model Llama 2 is definitely a valuable initiative. It is comprised of generative text models, which can be used for situations requiring natural language dialogue. Think digital assistants, or the model that OpenAI’s ChatGPT is built upon. Llama 2’s open source mode will drive innovation further; as a matter of fact, we’re already seeing a number of great projects emerge from it. For us, it means we’ll be able to incorporate more AI capabilities into our software in the long run.

It was also awesome to witness the latest Mixed Reality developments being moved over to WebXR. There is a great deal of potential there for interoperable projects, meaning a software like StellarX will be more and more able to exchange information with other software and apps.

Hasn’t Mixed Reality been around for a while? What’s different now?

Granted, Mixed Reality is far from a new thing. What is new with the Quest 3 though, is the capacity to access high quality MR content within a standalone, affordable, and fully mobile device. This generates more flexibility for developers and audiences alike. Many game developers are already taking advantage of MR features within their games, and coming up with new ways of interacting with both the virtual and the physical worlds. On our side, we are already leveraging that through StellarX, using MR as a gateway for people to create engaging remote and co-located learning and training experiences.

How can businesses leverage Mixed Reality?

Now, we know what you’re thinking: that sounds interesting, but also… rather abstract. What exactly can be done with MR? 😵

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